ultra3d.jpg (5030 bytes)

The MIRAGE ULTRA 3D AGP video card, built on a hybrid 0.18/0.22 micron manufacturing process, is a 12-million transistor 3D accelerator from S3 with circuitry for hardware transformation and lighting. MIRAGE ULTRA 3D is the graphics board that is based on the SAVAGE 2000, which is default clocked at 125 MHz.

Specifications

  • Support for Fixed frequency monitors from 48 khz to 102 khz
  • Supports Dos, VGA and Bios power up mode on virtually any monitor (fixed Frequency and Multi Frequency)
  • Supports Windows 98, Windows NT, Windows 2000, Windows XP, Linux,.......

 

  • High-performance 3D Acceleration

  • 8 source OpenGL compliant hardware lighting

  • Floating point triangle setup engine

  • Fully OpenGL compliant, Direct X ready

  • Complete 3D rendering Features

  • Single-pass Quad-Texture engine

  • 700M texel/s fill rate with dual/quad textures

  • Programmable blending of multiple textures

  • S3 texture compression

  • True color rendering

  • Anisotrophic filtering

  • 16/24/32-bit Z-buffer

  • Third generation motion compensation design for hardware-accelerated DVD playback

  • Sub picture blendingand highlights

  • Support for Microsoft DirectDraw7 HVA Interface

  • Streams Processor display up to 1600x1200

  • Support for AGP Bus 2X/4X Mode

 

S3TC + MeTal = DeTail

For some time now, S3 has been evangelizing texture compression as the future of PC graphics, and for good reason. Using compression, high-resolution textures can be easily incorporated into a game, such as Unreal Tournament, with little performance hit. The results are very pretty indeed, as we have illustrated below.

      

MIRAGE ULTRA 3D

 

 

GeFORCE 256

 

 

Return to Main Page